DIA.X540.cloud-ai.p3-client/Assets/_Client/Scripts/ApiClientManager.cs

157 lines
5.0 KiB
C#

using System.Linq;
using UnityEngine;
namespace PPGIA.X540.Project3.API
{
[RequireComponent(typeof(AudioSource))]
public class ApiClientManager : MonoBehaviour
{
#region -- Inspector Fields -------------------------------------------
[Header("API Base URL Settings")]
[SerializeField]
private string _apiBaseUrlDev = "http://127.0.0.1:8000";
[SerializeField]
private string _apiBaseUrlProd = "https://api.example.com";
[SerializeField]
private Environment _environment = Environment.Development;
[Header("API Endpoints")]
[SerializeField]
private string _sessionInitEndpoint = "/session/init";
[SerializeField]
private string _sessionCloseEndpoint = "/session/close";
[SerializeField]
private string _chatEndpoint = "/chat/";
[SerializeField]
private string _llmAgentEndpoint = "/agent/ask";
[SerializeField]
private string _ttsEndpoint = "/tts/synthesize";
[SerializeField]
private string _sttEndpoint = "/stt/upload";
[Header("API Settings & Workload")]
[SerializeField]
private string _clientId = "unity-client";
[SerializeField]
private float _timeoutInSeconds = 10f;
[SerializeField, Multiline, TextArea(3, 10)]
private string _query;
[Header("API State Information")]
[SerializeField]
private Session _session;
#endregion ------------------------------------------------------------
#region -- Other Properties & Methods ---------------------------------
[SerializeField]
private AudioSource _audioSource;
// Property to get the appropriate API base URL
private string ApiBaseUrl =>
_environment == Environment.Development ?
_apiBaseUrlDev : _apiBaseUrlProd;
// Helper Method to build endpoint URLs
string EndpointUrl(params string[] parts) =>
ApiBaseUrl.TrimEnd('/') + '/' +
string.Join("/", parts.Select(p => p.Trim('/')));
#endregion ------------------------------------------------------------
void Awake()
{
_audioSource = GetComponent<AudioSource>();
}
#region -- API Calls --------------------------------------------------
[ContextMenu("Test API Availability")]
public void TestApiAvailability()
{
var url = EndpointUrl("");
StartCoroutine(ApiClient.CallEndpointWithGetCoroutine(
url, _timeoutInSeconds, (request) =>
{
var body = request.downloadHandler?.text ?? string.Empty;
Debug.Log($"API call returned: {body}");
}));
}
[ContextMenu("Initiate Session")]
public void InitiateSession()
{
var url = EndpointUrl(_sessionInitEndpoint, _clientId);
StartCoroutine(ApiClient.CallEndpointWithPostCoroutine(
url, _timeoutInSeconds, null, (request) =>
{
var body = request.downloadHandler?.text ?? string.Empty;
var session = JsonUtility.FromJson<Session>(body);
_session = session;
}));
}
[ContextMenu("Close Session")]
public void CloseSession()
{
if (_session == null)
{
Debug.LogWarning("No active session to close.");
return;
}
var url = EndpointUrl(_sessionCloseEndpoint, _session.SessionId);
StartCoroutine(ApiClient.CallEndpointWithDeleteCoroutine(
url, _timeoutInSeconds, (request) =>
{
Debug.Log("Session closed successfully.");
_session = null;
}));
}
[ContextMenu("Send Chat Message")]
public void SendChatMessage()
{
// Ensure there is an active session
if (_session == null)
{
Debug.LogWarning("No active session. Please initiate a session first.");
return;
}
// Build the endpoint URL and payload
var url = EndpointUrl(_chatEndpoint, _session.SessionId);
var payload = new ChatServicePayload { message = _query };
// Make the API call. Expect an audio response.
StartCoroutine(ApiClient.CallEndpointWithPostCoroutine(
url, _timeoutInSeconds, payload, (request) =>
{
StartCoroutine(ApiClient.ReadAudioResponseCoroutine(
request, (audioClip) =>
{
if (audioClip == null)
{
Debug.LogError("AudioClip is null after download.");
return;
}
_audioSource?.PlayOneShot(audioClip);
}));
}));
}
#endregion -- API Calls ------------------------------------------------
}
}