Improves microphone audio capture.

- Uses audio monitoring during recording.
- Records the audio in a WAV file.
This commit is contained in:
Jonas Luz Jr.
2025-11-25 10:08:39 -03:00
parent d0ff6aac6b
commit 15db99b032
3 changed files with 232 additions and 20 deletions
+12
View File
@@ -440,6 +440,18 @@ PrefabInstance:
serializedVersion: 3
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 796320736253214861, guid: 004ea84725223334994cf72d2115c180, type: 3}
propertyPath: OutputAudioMixerGroup
value:
objectReference: {fileID: -7600268988427216071, guid: b4346293b16e5254aadce52e891ff5e9, type: 2}
- target: {fileID: 1938294408165125026, guid: 004ea84725223334994cf72d2115c180, type: 3}
propertyPath: _fileName
value: RecordedAudio.wav
objectReference: {fileID: 0}
- target: {fileID: 1938294408165125026, guid: 004ea84725223334994cf72d2115c180, type: 3}
propertyPath: _selectedMicrophoneIndex
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3050228793350555746, guid: 004ea84725223334994cf72d2115c180, type: 3}
propertyPath: m_Name
value: -- GAME MANAGER --